AUTO Automatically process the Milky Way, it is at its best when photos with no adjustments. Thanks to technology TMMLC (Tonality Masks Micrometric Light Control) in fact you can select micrometric lights, shadows, and midtones of warm and cool colors.
Increases max HP by 7.5%, stamina by 10%, and Maximum Equip Load by 12.- Thanks to Orionh Plus you have the micrometric control on details, colors and lights! Increases the power of offensive Miracles by 5% Increases Magic defense by 50 / 80 / 100 / 150 points Increases Magic damage, decreases physical defense Increases max HP by 5%, stamina by 10%, and Maximum Equip Load by 10% Increases equipment load Maximum Equip Load by 10% / 15% / 20% Invade and defeat the host 1000 times (+2)Ĭreates a noise, alerting you to nearby enemies used to talk to Manscorpion Tark Releases three spikes in a wide arc after a certain amount of damage is dealt. Removes the colored glow around your character when in the world of another player.
Increases damage the wearer receives by 10%Ībsorbs 30 / 50 / 80 Health from each defeated enemy Increases the Vitality, Endurance, and Vigor stats by 3. Increases physical defense by 50 / 75 / 100 points Nullifies death to prevent soul and humanity loss, including petrification, breaks on use Regenerates health at 2 points per second Increases Bleed, Curse, Poison, and Petrification resistances by 120 / 200 Nullifies death to retain souls and humanity, breaks after use The Pursuers in Drangleic Castle (NG+) (+2) Increases damage output by 20 / 35 / 50 points At max hollowed, the player has 80% of max Hp instead of 50% Increases damage output by 20% when health is under 30% Increases poison resistance by 150 / 300 points Increases counter damage for thrust weapons by 12.5% Increases spell uses by 10% / 20% / 30%, but reduces HP by 20% / 35% / 50% Increases spell duration by 15% / 25% / 50%Ĭonnect with other players who choose the same god Increases Lightning damage, decreases physical defense Increases Stamina drain when hitting enemies. Prevents damage from behind, but breaks easilyĪllows the player to enter Way of Blue members' worlds to defeat invaders.Ĭomplete game without resting at a bonfire Physical damage scales with lower Maximum Equip Load. Raises Fire defense by 50 / 80 / 100 / 150 Increases Fire damage, decreases physical defense. Increases max HP by 3%, stamina by 5%, and Maximum Equip Load by 5% Increases Magic, Lightning, Fire, and Dark defense by 60 / 120 Increases Dark defense by 50 / 80 / 100 / 150 points Increases Dark damage, decreases physical defense Adds 50 points of Poison attack to weapons If in the Rat King covenant, summons trespassers into Grave of Saints or Doors of Pharros. Gain 10% / 20% / 30% souls acquired from enemiesĪdds 50 points of Bleed attack to weapons Increases item drop rate by 50% / 75% / 100% Increases Casting Speed by 25% / 35% / 55% Increases stamina recovery by 12.5% / 20% / 25% Slows equipment degradation by 20% / 35% / 50% for weapons and 20% / 25% / 45% for armors and rings Increases defense by 35% when HP falls below 30%
Increases Bleeding resistance by 150 / 300 points Summons player to invade trespassers in Belfry Sol or Belfry Luna Increases shield/weapon stability by 5 points Increase Petrification resistance by 400 points Increase amount healed with Estus by 50 HP. this ring conflicts with another equipped ring."īoosts power of Hexes by 7%. One thing to note is one can not equip 2 rings of the same type like a life ring and a life ring+2 the game will say, "Cannot equip. Locations for upgraded rings are listed in ascending order. Numbers separated by a " / " mark are in correspondence with its regular, +1, and +2 forms. Up to four rings can be equipped in Dark Souls II, unlike the original Dark Souls, which only allowed two rings to be equipped at once. Rings are equipment items that grant either stat bonuses, self-augments to the wielder, as well as covenant bonuses.